
A lil turnaround of this one here
08/23/16

I’ve never gone camping, so I have this fantasy of what it should be like
(Probably in Scotland somewhere)
08/18/16

cresciencegame:
I designed the system to work with 20 tiles at a time but kept it modular. I was pretty stoked that when I tried feeding it over 200 tiles it just… worked
so here pretty big planets
Sometimes things work :D D: :D
05/09/16

cresciencegame:
Plant tiles for things you can grow in this game
I like making plants a lot
More models for more game
05/01/16

cresciencegame:
Biodegradable space pods
Even gaseous alien consciousnesses need a means of travel
Models for little game I’m working on
04/28/16

ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
ctrl + d
04/26/16

Flat vertex shaders are coming along and are now lightable (and dark-able!)
04/25/16

I drew Jibbo from wylderart’s game about Jibbo that may or may not come out some time in the next 5 years, and Jibbo’s squid friend
10/03/14

Weapons for the game
Portable mushroom, pocketwatch and some coffee
(Except they’re not really weapons because you don’t fight anything. Why would you want to kill things? They’re nice.)
05/06/14

Speed sculpting in zBrush class seems to bring out the odd in all of us
04/25/14

Wildlife for the game I’m making.
03/09/14